AfterZero
After Zero is a short narrative game about exam pressure, prediction, and mental health.
Thirty days before a final exam, the player gains access to a system that forecasts their score. Every choice can improve or lower that number, but it also affects their stress. As pressure rises, the system becomes distorted by intrusive thoughts and frightening messages.
The game does not present rest or achievement as a perfect answer. Instead, it asks players to notice how small choices shape both performance and wellbeing.
When the countdown reaches zero, the score system disappears. Time begins moving forward again, reminding the player that one exam, one number, or one moment of failure does not define a whole life.
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | mingdaok |


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